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Specific formats may only be available on certain platforms. Most of the common raster graphic formats are supported by LayoutEditor. There are two ways of importing an image (see list below). To do this, LayoutEditor converts each pixel into a box. For example, when adding a logo-only available as a bitmap file-to a given design. But sometimes such an operation can be useful. Raster graphics that are loaded into a vector graphic program like LayoutEditor won't normally match. Such an background image can be vectorized as well. A raster graphic can be imported as a regular design or it can be used as an overlay background image. Raster graphics can be used in two ways within the LayoutEditor. The word "raster" has its origins in the Latin word rastrum (a rake), which is derived from radere (to scrape), and recalls metaphorically the systematic, swept horizontal sampling of a grid-pattern populated by individual pixel-spaces with a view to representing an overall image. A bitmap graphic is technically characterized by the height and width of the image in pixels and by the number of bits per pixel (a color depth, which determines the number of colors it can represent). A bitmap corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory or, perhaps, as a device-independent bitmap. Raster images are stored in image files with varying formats (like PNG (Portable Network Graphics), GIF (Graphics Interchange Format), JPEG (Joint Photographic Experts Group), among others).
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A raster graphic (or pixel graphic) is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium.
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